The invocation teacher always deals with necromancy without the archmage knowing (Savos is, after all, notoriously inept) What is the value of necromancy compared to incantation? I guess you have more control over the dead. The soul or animus is the animating force of the universe found in all creatures. The secrets of this power are not only unknown to mortals, they are also unknowable because they transcend the limits of mortal knowledge. All the magicians who tried to unravel the mystery behind the souls disappeared without a trace. However, magicians don`t need to know their secret to harness their energy. While modern students of incantation are content to harvest and use the “white” souls of inferior creatures, necromancy is the branch of arcane arts concerned with harvesting and using the “black” souls of mortals.  Individuals of all civilized races in Tamriel practiced necromancy. Some of the most intelligent uncivilized races, such as goblins, have also shown a talent for this. The treatise on necromancy seems to promote a kind of necromancy that takes into account the well-being of the souls concerned. While most texts on necromancy encourage novices to start with fresh corpses, Necromancy is advised against it because the “original owner” remains attached to the body for days, months, or even years after death. This “spirit navel” weakens over time, but the stronger it is, the greater the battle the original owner can have against the necromancer. The necromancer can usually win this battle, but regardless of that, the original spirit would be tormented.
[Note 3] The study and application of necromancy is a permissible discipline in the Empire and, as such, it is not illegal. However, it was subject to various types of legal restrictions both throughout the empire and in some provinces, and it was very unpopular among most cultures and populations. Necromancy may be legal in Cyrodil, but few will openly admit to practicing it after the Magi Guild forbids it. When a necromancer dies before his debtor, he is usually released from his obligation – although this is not a statutory principle, but the logical consequence of the fact that the Necormant`s heirs do not have the license – or the moral flexibility – to exchange mortal remains. Nevertheless, there are known cases where the body was claimed by the descendant of a necromancer, either for personal use or for sale on the open market. This is considered by most lawyers to be a legal minefield. Among the provinces, Morrowind and Hammerfell stand out as exceptionally necromantic. The former completely prohibited the practice by the terms of the armistice on pain of death. Most Dunmers take extremely poor comparisons between philosophical necromancy and their ancestral worship practices – for the Dunmers, ancestor worship, including boneshifter making and summoning spirits, is not and never will be necromancy. Ancestor worship is sacred and pious, while necromancy is unholy and evil witchcraft.
Traditional Dunmer practices of sacredly invocation of spiritual and bodily remains to protect sacred and family property are universally recognized and protected by temple and imperial law. In the Telvanni districts, however, necromancy is practiced privately to defy temple censorship. Well, there were severe restrictions, it had to be like donor corpses, that is, consenting corpses, and they could not be displayed publicly. The Empire allowed it, but there were some severe restrictions, and it was illegal in Morrowind and probably other jurisdictions. It would surely be unreadable at Hammerfell. According to the Blood Fall Queen, necromancy has been unreadable for centuries and the Blood Fall Kingdom is located in Cyrodiil. The majority of necromantic practices, in their opinion, are actually illegal, which is in line with the laws we know and restrictions. en.uesp.net/wiki/Blades:Urzoga_gra-Batul From 4E 201, Winterhold College in Skyrim (to some extent) allows the practice of necromancy, as many spells in the field of summoning magic are spells that revive fallen corpses. Skyrim as a whole technically allows the practice of necromancy, but the population that is already suspicious of magic highly disapproves of its practice and might even treat necromancers with hostility.
The following legal principles apply to the practice of necromancy: Among the many things that necromancers have learned over the ages, there is that the ability of a necromancer`s servant to follow instructions is related to the servant`s intelligence in life. Therefore, the realization of necromancy on animals produces at best guard dogs, or at worst, instruments of destruction of the summoner. Skeletons must be properly prepared before being resuscitated, otherwise they could be structurally defective. All crucial bones must be present and properly placed. Necromancers also use a variety of means to attach and strengthen skeletons at strategic points so that they can move properly. While most undead can be resurrected again and again, skeletons are relatively fragile and can rarely be animated more than once.  However, necromancers often show a preference for skeletons because they are cleaner than zombies and similar fleshy minions, and they are faster in battle.  In the Blood on Ice quest in Windhelm, however, things take a different turn. If we blame the court wizard for murder and for necromancy, he says: So what`s the matter? Is necromancy really forbidden in all cases or only if, for example, someone is murdered for practicing it? Necromancy is not illegal, but not every reputable magician will use it. The Magi Guild of Cyrodiil made it illegal, but the Magi Guild does not exist in Skyrim. So not illegally.
The most notorious of these is the so-called Manniracean tradition, which is practiced by outlaws throughout Tamriel, but is more common in Summerset, Thras and High Rock. This form was developed by the elven necromancer king Mannimarco and is philosophically underpinned by the use of necromancy as a tool to achieve immortality. This forbidden form of necromancy is not considered part of sacred or philosophical traditions, although in the minds of many people there is no difference between this tradition and the philosophical tradition. Mannimarco is often credited with inventing the Lichdom – a dubious claim, although he undoubtedly perfected the process and published his findings for others to replicate. Similarly, it is often said that his methods of creating ghosts are the most convenient and reliable. It is an open secret that, although Mannimarco is shunned and his followers are labeled evil, most of the foundations of legitimate necromantic studies are borrowed from his older works. In the Empire, necromancy was a legitimate discipline, although body and mind were protected property and could not be used without the permission of the owner. But in Morrowind, the Dunmers hate necromancers and kill them. This is absurd, of course, because the Dunmers invoke their own dead to guard the graves and defend the family. Holy necromancy is right, while philosophical necromancy is wrong. It`s primitive superstition, that`s all.
According to the Dunmer, the animation or control of the flesh or spirit of a deceased person is just when practiced according to established worship rituals, but illegal and abominable in the hands of secular sorcerers. The transfer of physical or intellectual property is sometimes a clause in other contracts or links – some Nebenesian aristocrats, cults or even merchant associations see it as a sign of loyalty and submission to their agents. In these cases, the intention is often not to practice necromancy, but to sell the bodies to other licensed necromancers. Legal ownership of bodies and souls by corporations and similar entities is a legal gray area. Supporters of the obscure practice condemn its censorship, some deplore the sacrifice of knowledge on the altar of public opinion.   A well-known argument for requiring an adequate and ethical understanding of necromancy is essential to better combat the threats that have given the practice such a notorious reputation.